Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. Later this year, Blizzard will put out the Necromancer character pack, and then, well, who knows? At GDC earlier this month I sat down with a couple of Diablo III designers, but sadly, they wouldn’t say much about the future of their action-RPG. Of course, it’s still safe to wonder whether Diablo III is winding down (or even whether it’s been winding down for the past two years) given the lack of new expansions or significant content. That’s in addition to character armories for snapshotting builds, “primal ancient” gear that comes with perfect stat rolls, and a bunch of other new tweaks that come with this week’s new Diablo III patch. After each season ends, your seasonal character will transform into a normal non-seasonal character. Seasons, of course, are limited periods (usually lasting around three months) in which every player can start a “seasonal character” from scratch and use it to get loot, overcome challenges, and compete for points with other seasonal characters on a big, addictive leaderboard.
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